Friday, May 24, 2013

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In secret foundries deep beneath the Shiverpeaks,we offer you such cheap gw2 gold because we hope to establish long term and good relations with you. the Molten Alliance forges deadly new weaponry that combines the fiery power with the Flame Legion with the iron might of your dredge. There,really cheap GW2 gold, Alliance weaponsmiths test their creations on innocent captives, perfecting their cruel technology until it is ready to unleash on all of Tyria.
In the last chapter from the Flame and Frost series, you’ll strike at the heart on the Molten Alliance with your comrades,the boring beginning period of gw2 can promote the guild wars 2 leveling market. Rox the charr and the norn Braham. Take the battle into the enemy’s weapons facilities and defeat a last hybrid menace unlike any Tyria has ever seen!

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Thursday, May 23, 2013

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In attesa dell'ormai di , abbiamo avuto la possibilità di intervistare Eric Flannum, Lead Sport Designer dell'attesissimo MMO di . Di seguito troverete l'intervista tradotta in italiano, buona lettura!MMORPGITALIA: Molti supporter di Guild Wars sono rimasti un po' stupiti dall'introduzione del sistema di cambio delle abilità in foundation all'arma equipaggiata. In futuro sarà possibile un'introduzione di più established di skill for every ogni arma, in modo da avere un sistema di developing simile a quello di Guild Wars, o i tratti rimarranno appear unico punto di riferimento?

Eric Flannum: Non ci sono piani for every rendere il sistema di abilità in Guild Wars two più simile a Guild Wars. I giocatori in Guild Wars 2 potranno personalizzare le proprie make attraverso una combinazione tra scelta delle armi, abilità di cura, utility capabilities, abilità d'elite,best place to buy Guild Wars 2 gold, tratti ed equipaggiamento. Riteniamo che questo sistema abbia abbastanza personalizzazioni for each le make fornendo allo stesso tempo ai giocatori una buona foundation di abilità utili.

MMORPGITALIA: Riguardo al WvW: in un'intervista si era parlato della possibile introduzione di battaglie navali e di altri eventi,cheap gw2 gold. sarà possibile? Magari introdurrete dei Environment Function come l'apparizione di un campione di drago sulla cima di un keep?

Eric Flannum: Non ci saranno battaglie navali su Guild Wars two al lancio,as guild wars 2 gold are in active demand, a lot of guild wars 2 gold suppliers emerge. ma la possibilità di aggiungere qualcosa di simile sarà sempre possibile in futuro. Ci stiamo concentrando nel rendere la launch di Guild Wars two il più solida possibile; parleremo di eventuali progetti futuri una volta che il tutto sarà partito.


MMORPGITALIA: Molte grosse gilde sono in attesa di sapere occur e quando sarà possibile alzare il limite dei propri membri. For every quale motivo è stato messo questo limite a 100 arrive in Guild Wars?

Eric Flannum: Le gilde avranno bisogno di avere un certo numero di membri che rappresenteranno le stesse e di pagare una tassa al Guild Registrar situato in una delle città principali. Il numero di persone che saranno necessarie a rappresentare, così occur la tassa, aumenterà con l'aumentare del cap di membri della gilda.

MMORPGITALIA: Abbiamo notato che Rata Sum è l'anagramma di Mursaat, è quindi possibile che rivedremo i Guerrieri di Giada e i Mursaat in Guild Wars two? Qual'è il collegamento avranno con la capitale Asura?

Eric Flannum: Abbiamo progetti per i Mursaat nel futuro, ma oltre a questo non posso dire nulla sui Mursaat che riguardi Guild Wars two.

MMORPGITALIA: In Guild Wars abbiamo visto missioni che ripercorrevano eventi passati,u7buy can start your order in about 30minutes after you buy guild wars 2 gold from us. occur l'Ascalon del Presearing. Molti utenti si chiedono se ci saranno delle zone istanziate dove si potranno rivivere questi avvenimenti (magari tramite uno specchio o un pozzo magico) arrive ad esempio il foefire, o il cataclysm. Sarà possibile?

Eric Flannum: Non ci sarà nulla di simile in gioco al momento del lancio,u7buy sends the current screen shot on your gw2 powerlevel to you per 24 hours. ma è qualcosa che potremmo considerare di fare in futuro.

MMORPGITALIA: Si è parlato di update gratuiti ed espansioni a pagamento, come già avveniva in Guild Wars. For each i primi sarà possibile l'implementazione di parti aggiuntive della mappa, o for each questo dovremo aspettare le espansioni a pagamento? Il deserto di cristallo sarà una di queste?

Eric Flannum: Non abbiamo ancora deciso i piani for each occur esattamente avverà e quando ci sarà l'aggiunta di contenuti al gioco dopo il lancio. Forniremo nuovi dettagli su questo quando ne sapremo di più.

MMORPGITALIA: La sede della gilda e l'housing saranno introdotti subito nel post-release,some gw2 powerleveling companies use bots on players' account causing a lot of accounts being banned. o dovremo aspettare qualche mese?

Eric Flannum: Le sedi della gilda saranno sicuramente introdotte in futuro su Guild Wars two, ma non ci sono dettagli aggiuntivi in questo momento.


MMORPGITALIA: Che piani avete per il PvP strutturato,guild wars 2 gold ore locations? Introdurrete subito la maggior parte delle modalità competitive o aspetterete che il sistema sia ben collaudato dagli utenti con i vari tornei?

Eric Flannum: Non abbiamo piani for every inserire nell'immediato una nuova modalità competitiva per il PvP.

MMORPGITALIA: L'esplorazione è sempre stato un punto forte di Guild Wars, e sicuramente lo sarà anche per Guild Wars two. Dato che alla lunga difficilmente i giocatori torneranno solo per "esplorare" una determinata zona, a meno che non ci siano eventi particolari grazie al side-kicking, implementerete qualcosa nello stile di Nicholas il Viandante di Guild Wars?

Eric Flannum: Non c'è nulla che funzioni esattamente appear Nicholas Il Viaggiatore in Guild Wars 2 perchè il fulcro di Nicholas era il fatto di essere un NPC collezionista, e non ci saranno NPC collezionisti su Guild Wars 2. Ci saranno, tuttavia, un sacco di cose nel gioco che incoraggeranno i giocatori a tornare nelle vecchie aree. Eventi rari, leaping puzzles, forzieri giornalieri, e nuovi contenuti che verranno aggiunti dopo il lancio sono solo alcune delle cose che incoraggeranno i giocatori a tornare a visitare aree di basso livello.

MMORPGITALIA: Parecchie gilde che vietano il multi-guilding, si chiedevano arrive sarebbe possibile evitarlo. E' prevista l'implementazione di una scelta alla creazione di una gilda per impedire completamente a chi entra a farne parte, di entrare in altre?

Eric Flannum: Non abbiamo piani per supportare ufficiale questo genere di cose. Ci sarà un gran numero e varietà di restrizioni for every l'appertenenza alla gilda che potranno farsi, e se i leader di gilda vorranno porre tali restrizioni, saranno loro a doverle considerably rispettare. Ad esempio, una gilda potrebbe avere una restrizione del tipo "solo personaggi Asura", solo "Ladri", solo persone che fanno una certa professione, ma spetterebbe unicamente ai chief di gilda di accertarsi che il tutto venga rispettato dai membri della stessa.



trovate l'intervista in inglese.

Wednesday, May 22, 2013

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Monday, May 20, 2013

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Colin Johanson went on the message boards today to tell gamers that the key WvW update is not going to arrive within the close of Feb update but relatively during the March update. He then proceeds to depth some of the approaching WvW improvements we can easily anticipate.


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Because of how broad the WvW video game variety is,to buy gw2 gold can aid players in gaining millions of gw2 gold easily. and exactly how large tests for functions for this place from the match is often we’re heading to carry off on any main WvW updates right until March to permit a little bit extra time for you to check and polish.

March will begin to see the release in the WuvWuv development program, new ranks you may earn in WvW seen to all other gamers, and new DubVDub unique abilities/bonuses you can earn as you rank up. Our staff working on WvW will go over this system in more element as that date strategies.

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We’ll explore timelines plus much more facts for the assignments for 2013 stated over since they catch up with to being finalized and we can properly say we all know obviously every time they will be introduced. We have not too long ago expanded the staffing on our WvW group to build up and broaden this main component of Gw2 a lot more,as gw2 gold getting more and more,guild wars 2 gold making guide, you can get better and better equipments. and we glance forward to sharing with you far more particulars and characteristics while in the coming thirty day period as this group polishes and grows the WvW practical experience.

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Thursday, May 16, 2013

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Over the last 10-15 a long time players have noticed tiny evolution in MMORPGs. ?Courses, fight, and quest devices generally are really very similar even throughout the same old sub-genres; fantasy, sci-fi, and horror. ?As a result of ?most releases approximately this level reusing exactly the same foundations with a bit distinct graphics the ?working experience participating in them is almost?similar across the board. ?That is partially why each individual activity is called a “WoW clone” ?even though World of Warcraft was an Everquest clone which was a DIKU mud clone and so on. ?Guild Wars 2 seems to be trying to break the mold in many ways,gw2 gold, most notably the dynamic event system at the heart of their match.

Dynamic events are not something new that ArenaNet has come up with. ?One of the earliest iterations of dynamic events was found in eq2. ? Mini events such as the “Lost Merchant” would spawn taking a few waves of trash, a boss, followed by the merchant selling you useless junk which gamers quickly ignored. ?The most recent and a larger scale dynamic system can be found in Rift. ?Rift showcases their system with the invasions and rifts found throughout the sport except again you have little reason to do them and they have no impact on the world around you. ?If a quest hub gets taken above wait a few minutes and the large group of planar mobs poof, giving you back your ?hub.

In?Guild Wars?2 the system will actually change the world.

Originally posted by Eric Flannun ()

… In a typical kill X quest I would walk around the commander of the fortress and he’d have an exclamation mark around his head. I’d click on him and he would present me with text describing how evil and foul the undead in the swamp are and how if they are not dealt with they will overrun his fortress. I accept this task and head to the swamp. It is likely that I now have “Kill ten zombies” as a quest objective. I enter the swamp,buy guild wars 2 gold online,cheap gw2 gold which can attract most of gw2 players are on hot sale on http://www.guildwars2-gold.us/. see zombies and start killing them. After killing ten I decide to head back to the fortress and turn in my quest. If I hadn’t done the quest what would have happened? Would the zombies have attacked? Are they still going to attack? I killed 10 of them but there are still more of them out there,cheap gw2 gold which can attract most of gw2 players are on hot sale on http://www.guildwars2-gold.us/. doesn’t that matter? This is often the expertise provided by the typical kill X quest.

In Guild Wars 2, let’s take a similar set up and apply it to a dynamic event. As I approach the fortress the commander runs nearly me and says out loud for everyone in the area to hear that there are zombies in the local swamp, they are building around attack his fort and someone had better do something. I head to the swamp and notice that the same old wildlife is gone, having been slain by the zombie horde (you actually get to see this happen as the event starts) when I enter the event radius I have the objective of “Cull the Zombie Horde” followed by a percentage indicating how much of the horde remains and a timer. I start killing zombies as the timer counts down. If I and any other adventurers in the area can cull the horde down to 0% before time expires then the remaining zombies will flee and disaster has been averted. I’ll automatically receive a reward, the fortress remains safe and the original wildlife will return to the swamp. If I fail to cull the horde and the timer reaches zero then the zombies will all shamble out of the swamp and attack the fortress. I have failed the event but now a new event presents itself where I can defend the fortress from the horde. If the fortress is overrun it will remain occupied by zombies until cleared, a valuable travel position will be lost,sometimes it's a little boring for gw2 players to farm the gw2 gold. merchants and other NPC’s will be unavailable. My act of killing the zombies actually protected the fortress with the consequence of possibly losing the fortress when I failed the event…

This is exciting news which will bring much needed immersion to the MMO genre. ?While other studios have been scared to impact a gamers expertise in a negative way, AernaNet is embracing it. ?Is having to save a town from the evil zombies before you can use the merchants all that negative? ?The idea of having an actual impact on the world around you is something that most gamers have been looking for. ?Gamers want to be apart of a growing,u7buy supplies for you cheap gw2 gold with safety guarantee on our website. living, and evolving recreation world. This really is a fairly big promise to the community looking to play the game. ?The good news is that you can see the dynamic system in videos from past years conventions. ?This really is not something they are hoping makes it into the game before launch. It’s already there waiting for gamers to get pulled into the world.

A problem with the event system is that it seem to be static content that has static triggers. ?When listening to developers talking about the system that is how it has been presented. ?Are there events that are not not geographically tied? ?Will leveling an alt of precisely the same race be a distinctive working experience than it was with the first character? ,best place to buy guild wars 2 gold?Is true dynamic content actually viable? ?With about 1500 events in recreation the answer to these questions hopefully is ‘yes’.

Wednesday, May 15, 2013

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We are trying to adjust respawn rates in areas where the non event related respawns are just too fast,GW2 gold making guide. We know it can be a problem and we’ve already slowed down some spawns,as gw2 gold getting more and more, you can get better and better equipments. but we also know there are more areas out there we need to look at.

If we know the map area and creature(s) involved we can usually find the spawns pretty quickly, so if you know of problem spots please give us as much information as you can and we’ll look into the spawns in those areas whenever we get a chance. Thanks,gold in Guild Wars 2!

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