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Thursday, May 23, 2013

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Eric Flannum: Non ci sono piani for every rendere il sistema di abilità in Guild Wars two più simile a Guild Wars. I giocatori in Guild Wars 2 potranno personalizzare le proprie make attraverso una combinazione tra scelta delle armi, abilità di cura, utility capabilities, abilità d'elite,best place to buy Guild Wars 2 gold, tratti ed equipaggiamento. Riteniamo che questo sistema abbia abbastanza personalizzazioni for each le make fornendo allo stesso tempo ai giocatori una buona foundation di abilità utili.

MMORPGITALIA: Riguardo al WvW: in un'intervista si era parlato della possibile introduzione di battaglie navali e di altri eventi,cheap gw2 gold. sarà possibile? Magari introdurrete dei Environment Function come l'apparizione di un campione di drago sulla cima di un keep?

Eric Flannum: Non ci saranno battaglie navali su Guild Wars two al lancio,as guild wars 2 gold are in active demand, a lot of guild wars 2 gold suppliers emerge. ma la possibilità di aggiungere qualcosa di simile sarà sempre possibile in futuro. Ci stiamo concentrando nel rendere la launch di Guild Wars two il più solida possibile; parleremo di eventuali progetti futuri una volta che il tutto sarà partito.


MMORPGITALIA: Molte grosse gilde sono in attesa di sapere occur e quando sarà possibile alzare il limite dei propri membri. For every quale motivo è stato messo questo limite a 100 arrive in Guild Wars?

Eric Flannum: Le gilde avranno bisogno di avere un certo numero di membri che rappresenteranno le stesse e di pagare una tassa al Guild Registrar situato in una delle città principali. Il numero di persone che saranno necessarie a rappresentare, così occur la tassa, aumenterà con l'aumentare del cap di membri della gilda.

MMORPGITALIA: Abbiamo notato che Rata Sum è l'anagramma di Mursaat, è quindi possibile che rivedremo i Guerrieri di Giada e i Mursaat in Guild Wars two? Qual'è il collegamento avranno con la capitale Asura?

Eric Flannum: Abbiamo progetti per i Mursaat nel futuro, ma oltre a questo non posso dire nulla sui Mursaat che riguardi Guild Wars two.

MMORPGITALIA: In Guild Wars abbiamo visto missioni che ripercorrevano eventi passati,u7buy can start your order in about 30minutes after you buy guild wars 2 gold from us. occur l'Ascalon del Presearing. Molti utenti si chiedono se ci saranno delle zone istanziate dove si potranno rivivere questi avvenimenti (magari tramite uno specchio o un pozzo magico) arrive ad esempio il foefire, o il cataclysm. Sarà possibile?

Eric Flannum: Non ci sarà nulla di simile in gioco al momento del lancio,u7buy sends the current screen shot on your gw2 powerlevel to you per 24 hours. ma è qualcosa che potremmo considerare di fare in futuro.

MMORPGITALIA: Si è parlato di update gratuiti ed espansioni a pagamento, come già avveniva in Guild Wars. For each i primi sarà possibile l'implementazione di parti aggiuntive della mappa, o for each questo dovremo aspettare le espansioni a pagamento? Il deserto di cristallo sarà una di queste?

Eric Flannum: Non abbiamo ancora deciso i piani for each occur esattamente avverà e quando ci sarà l'aggiunta di contenuti al gioco dopo il lancio. Forniremo nuovi dettagli su questo quando ne sapremo di più.

MMORPGITALIA: La sede della gilda e l'housing saranno introdotti subito nel post-release,some gw2 powerleveling companies use bots on players' account causing a lot of accounts being banned. o dovremo aspettare qualche mese?

Eric Flannum: Le sedi della gilda saranno sicuramente introdotte in futuro su Guild Wars two, ma non ci sono dettagli aggiuntivi in questo momento.


MMORPGITALIA: Che piani avete per il PvP strutturato,guild wars 2 gold ore locations? Introdurrete subito la maggior parte delle modalità competitive o aspetterete che il sistema sia ben collaudato dagli utenti con i vari tornei?

Eric Flannum: Non abbiamo piani for every inserire nell'immediato una nuova modalità competitiva per il PvP.

MMORPGITALIA: L'esplorazione è sempre stato un punto forte di Guild Wars, e sicuramente lo sarà anche per Guild Wars two. Dato che alla lunga difficilmente i giocatori torneranno solo per "esplorare" una determinata zona, a meno che non ci siano eventi particolari grazie al side-kicking, implementerete qualcosa nello stile di Nicholas il Viandante di Guild Wars?

Eric Flannum: Non c'è nulla che funzioni esattamente appear Nicholas Il Viaggiatore in Guild Wars 2 perchè il fulcro di Nicholas era il fatto di essere un NPC collezionista, e non ci saranno NPC collezionisti su Guild Wars 2. Ci saranno, tuttavia, un sacco di cose nel gioco che incoraggeranno i giocatori a tornare nelle vecchie aree. Eventi rari, leaping puzzles, forzieri giornalieri, e nuovi contenuti che verranno aggiunti dopo il lancio sono solo alcune delle cose che incoraggeranno i giocatori a tornare a visitare aree di basso livello.

MMORPGITALIA: Parecchie gilde che vietano il multi-guilding, si chiedevano arrive sarebbe possibile evitarlo. E' prevista l'implementazione di una scelta alla creazione di una gilda per impedire completamente a chi entra a farne parte, di entrare in altre?

Eric Flannum: Non abbiamo piani per supportare ufficiale questo genere di cose. Ci sarà un gran numero e varietà di restrizioni for every l'appertenenza alla gilda che potranno farsi, e se i leader di gilda vorranno porre tali restrizioni, saranno loro a doverle considerably rispettare. Ad esempio, una gilda potrebbe avere una restrizione del tipo "solo personaggi Asura", solo "Ladri", solo persone che fanno una certa professione, ma spetterebbe unicamente ai chief di gilda di accertarsi che il tutto venga rispettato dai membri della stessa.



trovate l'intervista in inglese.

Wednesday, May 22, 2013

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Monday, May 20, 2013

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Thursday, May 16, 2013

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This is exciting news which will bring much needed immersion to the MMO genre. ?While other studios have been scared to impact a gamers expertise in a negative way, AernaNet is embracing it. ?Is having to save a town from the evil zombies before you can use the merchants all that negative? ?The idea of having an actual impact on the world around you is something that most gamers have been looking for. ?Gamers want to be apart of a growing,u7buy supplies for you cheap gw2 gold with safety guarantee on our website. living, and evolving recreation world. This really is a fairly big promise to the community looking to play the game. ?The good news is that you can see the dynamic system in videos from past years conventions. ?This really is not something they are hoping makes it into the game before launch. It’s already there waiting for gamers to get pulled into the world.

A problem with the event system is that it seem to be static content that has static triggers. ?When listening to developers talking about the system that is how it has been presented. ?Are there events that are not not geographically tied? ?Will leveling an alt of precisely the same race be a distinctive working experience than it was with the first character? ,best place to buy guild wars 2 gold?Is true dynamic content actually viable? ?With about 1500 events in recreation the answer to these questions hopefully is ‘yes’.

Wednesday, May 15, 2013

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?Non ti voglio rubare la macchina?. Dlixx mise l?apparecchio nella tasca di Poizi. ?Sono venuto a prendere qualcos?altro.? Con attenzione, Dlixx allungò la mano e le tolse la scarpa sinistra. Con cauti movimenti della mano, la nascose nel suo zaino. Fermandosi a guardarla,u7buy supplies for you cheap gw2 gold with safety guarantee on our website. si chinò una seconda volta e le prese anche la lunga sciarpa che Poizi portava al collo. ?Anche questo, penso?? mormorò Dlixx.

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Wednesday, May 8, 2013

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Tuesday, May 7, 2013

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According to a manufacturer new YouTube movie from Guild Wars 2 / Arena.Internet,good gw2 powerleveling can make your character reach the level you ordered in the estimated time, and the account keeping safe. the official launch date has become established: August 28,guild wars 2 gold making guide,good gw2 powerleveling can make your character reach the level you ordered in the estimated time, and the account keeping safe. 2012,GW2 power leveling service!

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The head start off will start 8-25 for people who have pre-purchased the sport as well as head start off will start off 8-27 for people who have pre-ordered.

Monday, May 6, 2013

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Il Guide Content material Designer di Mike Zadorojny ha pubblicato un con il quale vuole spiegare le idee e il processo in cui ha ripensato i contenuti end-game al high-quality di renderli meno ripetitivi e quindi più divertenti.In passato abbiamo parlato di come abbiamo progettato Guild Wars 2 in modo da evitare i problemi presenti in molti MMO: necessità di grindare fino alla noia, contenuti ripetitivi for every arrivare ad un poco di divertimento. Con Guild Wars two abbiamo invece voluto che l'intera esperienza di gameplay soa un qualcosa che i giocatori possano percepire, indipendentemente da quanto tempo possano dedicargli,buy Guild Wars 2 gold with paypal.

Quando guardavamo al concetto di end-gameguild wars 2 power leveling for you. pensavamo alla stessa cosa. Non volevamo che l'end-game fosse un' esperienza raggiungibile solo dopo centinaia di ore di gioco o dopo aver raggiunto determinati numeri prestabiliti. Volevamo che fosse qualcosa che i giocatori potessero percecipere sempre, fin dall'inizio, in tutto l'intero mondo di Tyria. Quindi abbiamo introdotto elementi che solitamente vengono associato advertisement un "endgame" advertisement ogni livello e in ogni qualvolta ci fosse l'opportunità.

Cominciando con l'introduzione alla storia personale di ogni giocatore, abbiamo introdotto combattimenti contro un manager, in modo da rendere familiare e dare un assaggio a tutti di appear potesse essere un vero combattimento in un evento su larga scala. Vogliamo dimostrare ai giocatori che questo è davvero solo l'inizio. Vogliamo che l'esperienza che ogni giocatore ha mentre progredisce sia un avventura che vive con il suo personaggio, qualcosa che possa rimanere sua e che possa ricordare occur una bella esperienza. Ovviamente, quando il vostro personaggio raggiunge il livello massimo, abbiamo fatto in modo di creare nuovi ed interessanti modi per mettervi alla prova, ma abbiamo evitato che questo dovesse mettervi di fronte advertisement un nuovo aspetto completamente nuovo.

Il nostro obiettivo con Guild Wars 2 è continuare a mostrarvi quello che vi abbiamo fatto vedere fino a quel momento finchè non troviate un nuovo modo di mettervi alla prova, indipendentemente dal vostro livello. Ogni nuova esperienza,good gw2 powerleveling can make your character reach the level you ordered in the estimated time, and the account keeping safe. dungeon o manager, è una possibilità for every noi di mostrarvi qualcosa di nuovo o insegnarvi arrive la vostra classe possa combinare i suoi effetti con quella di altri giocatori. Guild Wars 2 è un gioco da affrontare in gruppo con vecchi e nuovi amici in un mondo pieno di sfide e problemi.


Per le persone che amano contenuti strutturati e complicati, abbiamo creato un'apposita modalità esplorabile per ognuno degli otto dungeon. Ognuna di queste modalità ha tre differenti vie per procedere che i giocatori possono scegliere a loro piacimento ed ognuna di queste vie è stata creata in modo da offrire una sfida advert un gruppo di persone, portandole a raggiungere i massimo dal punto di vista di collaborazione e comunicazione.

Per coloro che si divertono con incontri su larga scala in cui ci sia un grande numero di persone assieme for every affrontare mostri epici, abbiamo invece creato dei giganteschi boss, disseminati in tutto il mondo. Questi eventi di massa, solitamente solo l'ultima tappa di eventi a catena e ricompensano i giocatori con un incontro impegnativo e un tesoro for each il loro completamento. Avete già visto molti di questi behemoths nella storia introduttiva, ma in seguito nel gioco, questi boss arriveranno a darvi del filo da torcere.

Ma il concetto di end-game non si restringe advertisement alcuni specifici incontri e mostri, abbiamo numerosi percorsi e una varietà di differenti contenuti adatti ad ogni tipo di giocatore. For each persone che amano il crafting, abbiamo aggiunto armi leggendarie che necessitano di componenti scarce acquisibili da varied modalità di gioco, vengono produce tramite la Mystic Forge. La ricompensa finale alla fine di questo epico percorso di creazione sarà magnifica: un'arma con apparenza ed effetti visivi unici che sicuramente attirerà l'attenzione di chiunque vi guardi.


Per gli esploratori e i ricercatori di achievement abbiamo aggiunto il concetto di globe completion, che comporta il completamento di ogni singola regione di Tyria tramite la ricerca di tutte le sue viste, skill challenge,with doing power leveling service for many years, u7buy began to do guild wars 2 power leveling for you. waypoint e punti d'interesse. Abbiamo fatto in modo di mantenere interessante ogni mappa grazie al concetto di aggiustamento di livello, che rimuove la possiblità for each i personaggi di livello alto di entrare in una mappa di livello inferiore e banalizzare il tutto. Resterete comunque più potenti in zone di livello inferiore in quanto manterrete tutti i vostri tratti, expertise ed equipaggiamento, ma l'aggiustamento di livello assicurerà che i mostri vi possano fornire uno scontro adeguato.

Con tutte le scelte e possibilità presenti nella storia personale di ogni razza, Guild Wars 2 ha un grande rigiocabilità per coloro che vogliono esplorare Tyria in differenti prospettive o nuove storie.
Una volta raggiunto l'ottantesimo livello,as gw2 gold getting more and more, you can get better and better equipments. gli eventi dinamici diventeranno più grandi, le battaglie più spettacolari, le circorstanze più terribili. Ognuna delle mappe di alto livello nella terra corrotta di Orr contiene battaglie su larga scala contro le forze di Zaithan, un guerra epica con un esito altalenante.

Come potete vedere, abbiamo portato l'idea di contenuto end-game oltre al modello tradizionale e l'abbiamo introdotta in ogni livello di gioco, aggiungendo abbastanza varietà in grado di mantenere l'interesse del giocatore sempre acceso. Il lancio di Guild Wars two è solo l'inizio. Con il gioco ora nelle mani dei giocatori, possiamo concentrare i nostri sforzi nell'aggiungimento nuovi tipi di eventi,Guild Wars 2 power level,if you have any questions concerning gw2 powerlevel, please be free to contact us anytime. we are 24/7 online. nuovi dungeon, nuovi manager, nuove ricompense e nuovi posti che i giocatori possano esplorare. Insieme, la nostra avventura è solo all'inizio, e spero di vedervi in gioco!

Sunday, May 5, 2013

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Guild Wars 2 Everyday living Copyright © 2012 All Rights Reserved,gw2 gold cap. All content,when you buy gw2 gold, you must be worried about whether they will cause unsafe factors to your accounts. including text,when you buy gw2 gold, you must be worried about whether they will cause unsafe factors to your accounts. images and other media,when you buy gw2 gold, you must be worried about whether they will cause unsafe factors to your accounts,Guild Wars 2 Gold. provided on this site are owned by Mmorpg-life.com or affiliated Trademarks and protected by international copyright laws unless otherwise noted. The Mmorpg-life.com content may not be used,when you buy gw2 gold, you must be worried about whether they will cause unsafe factors to your accounts. reproduced or copied without the prior express written consent of Mmorpg-Life.com.

Thursday, May 2, 2013

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Io trovo più alluncinante che facciano una presentazione in italia post-lancio quando al momento attuale hanno chiuso i rubinetti sulle copie del gioco. Gamestop addirittura mi consiglia di ripassare advertisement ottobre inoltrato.
Onestamente io gioco ai videogames dai tempi di porca miseria,when we receive your gw2 powerlevel payment, we will start your gw2 powerlevel order in 15minutes. ed una roba del genere non l'avevo mai vista.

Wednesday, May 1, 2013

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Social networking is everywhere you go; Twitter, Fb, Reddit, LinkedIn and Bebo are only a few of the most prominent. Enti?re communities are housed in these worlds, with all individuals sharing data on just one subject matter or another. ArenaNet and its group teams have readily embraced these social networking, but is it truly reaping rewards?

At existing, ArenaNet has a tendency to talk on three fronts; via their official web page,gold on guild wars 2, Twitter and Facebook. Amidst all this,it's wise of you to investigate the reputation of a gw2 dealer before you buy gw2 gold from him. Reddit and enthusiast message boards this sort of as Guild Wars two Expert is often noticed as sub groups that ArenaNet regularly and immediately connect with,it's wise of you to investigate the reputation of a gw2 dealer before you buy gw2 gold from him. nevertheless mainly to clarify instead of disseminate information. The addition in the formal Guild Wars 2 discussion board has more prolonged their get to, delivering AreanNet (when it entirely launches) a prominent outlet to essentially have interaction with their community.

I do even so have worries with their outstanding use of social networking, the key concern remaining that not every person buys into or takes part in social networking. Nobody can deny the potential get to of social networking (this calendar year on your own, Twitter is anticipated to achieve 500 million registered users and Facebook one billion) but starting to dissect how ArenaNet’s physical Followers and Likes affect Guild Wars two and its sales is incredibly difficult.

At current, ArenaNet and Guild Wars two have above half a million Likes on Facebook and 103,000 Followers on Twitter, with common interaction within the group team to see that their numbers are ever increasing. What this all fails to demonstrate is the duplication between one particular individual who uses both Twitter and Fb (and thus follows both) but also those that Follow/Like but have no active interest, those that Follow/Like for no other reason than to show support (again with no active interest) and those who don&rsquo,GW2 gold farming guide;t use either.

The utilization of these two fronts for a method of communication and inevitably as being a suggests of promoting the game, to turn these kinds of Follows and Likes into sales (realistically it is surely the only purpose), is potentially a shrewd move and 1 evidently getting exploited, but I can’t help but fear that this is at the expense of all those who don’t just take component and whom have no interest in social networking.

During the primary Beta Weekend Event for all those that pre-purchased the game, many of the updates within the status from the servers only went out by way of Twitter with a very late announcement from the technical area from the official discussion board (that many folks couldn’t entry). So why didn’t ArenaNet provide communication by the one method they knew would get the concept out; Email.

It is unquestionable that the community managers spend a great deal of time drumming up business for ArenaNet as a result of this social conversation, but would it have been an overly difficult task for just one on the local community managers to draft and email all those that pre-purchased?

Twitter is undoubtedly quick but as mentioned previously is limited to those that actively follow it and only so much is often claimed in just one tweet. Countless times during the weekend did I read of people saying the likes of “What’s happening along with the servers?” “What did the tweet say?” “I can’t find the tweet” or “Can you link me to the tweet?” all this only serving to frustrate those seeking answers.

In ArenaNet’s defence does have a Twitter Feed that shows you their latest tweet the trouble with this however, is that instinctively I’m not sure many players or individuals seeking a status update would gravitate towards the developer web page, but in its place would seek answers , which doesn’t provide the same.

Perhaps I’m a stickler for the traditional, if you want to buy the cheapest gw2 powerleveling service, we can't satisfy you. but if you would like to buy the cheapest gw2 powerleveling service on the best quality, you are coming to the right website. but I feel that there is a disjointed approach at the moment to the way that ArenaNet are handling their communication. It is almost as if end users are getting forced to Follow and Like their product (and thus sign in to both Twitter and Fb) just to keep pace of any developments, rather then social networking accompanying traditional methods. Surely the focus should be:

Anything outside of these circumstances,safe gw2 gold trade is more appealing to wise gw2 players than cheap gw2 gold trade. these as minor group conversation (releasing unique concept art,safe gw2 gold trade is more appealing to wise gw2 players than cheap gw2 gold trade. or linking to a fan article) can remain within the confines of either Twitter or Facebook to the benefit of those who follow either.

While all this might appear time and potentially cost intensive, is it surely not the best means of ensuring a consistent approach to offering news and updates, leaving shoppers and fans confident that all is remaining done to get the information out, instead of the present-day segregation that is occurring to any one about the outside of these social networks.

What are your views on ArenaNet's usage of social networking?